Article

Beatbuddy, an Indie Game, Expands with New Technologies

Introduction

Authored by Last updated on 05/29/2018 - 09:28
Article

节奏小子,一款随新技术发展的独立制作游戏

简介

独立游戏开发公司如何与时俱进,不断拓展市场? 让我们了解一家多次获奖的独立游戏公司 Threaks —— 开发了《节奏小子 (BeatBuddy)》。 我们采访了该公司的联合首席执行官 Wolf Lang,以 了解他们如何驰骋游戏开发市场。

 从学生到负责独立项目

Authored by Last updated on 05/30/2018 - 07:40
Article

Beatbuddy, un juego independiente, se expande con nuevas tecnologías

Introducción

Authored by Last updated on 05/30/2018 - 07:40
Blog post

How to make Virtual, Real - Using Unreal PBR Mat. System

Do you know what is Global Illumination? Physics Based Shader (Rendering)? Want to make more realistic experiences? Check some tips of how to get to the next level of graphics ;)
Authored by Pedro Kayatt Last updated on 02/05/2019 - 10:48
Blog post

Student Lecture Journal: Developing Android* Apps in 14 Weeks

When I was assigned to give a lecture on “Pengembangan Software Pendidikan” (Edu-Software Development) this semester for Chemistry Education Students, I was challenged.

Authored by Aulia F. (Blackbelt) Last updated on 06/14/2019 - 10:51