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Archived - Tips and Tricks for Intel® RealSense™ Background Segmentation

Tips and Tricks when using Background Segmentation(BGS) with the Intel® RealSense™ SDK.
Authored by Last updated on 05/30/2018 - 07:00
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文档与培训

Get documentation, links to drivers, testing resources, tools, and more for game developers using Intel® software.
Authored by Horta, Areli (Intel) Last updated on 01/24/2018 - 12:12
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Документация и обучение

Get documentation, links to drivers, testing resources, tools, and more for game developers using Intel® software.
Authored by Horta, Areli (Intel) Last updated on 01/24/2018 - 12:12
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Documentación y capacitación

Get documentation, links to drivers, testing resources, tools, and more for game developers using Intel® software.
Authored by Horta, Areli (Intel) Last updated on 01/24/2018 - 12:12
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Documentação e treinamento

Get documentation, links to drivers, testing resources, tools, and more for game developers using Intel® software.
Authored by Horta, Areli (Intel) Last updated on 01/24/2018 - 12:12
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Improve Encoding Efficiency and Video Quality with Adaptive LTR

Introduction
Authored by Liu, Mark (Intel) Last updated on 07/09/2018 - 09:05
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Runs Great on Intel® Technology Certification

Sign up today to take your game to the next level with the Runs Great on Intel technology certification program. Testers are standing by.
Authored by Coppock, Michael J (Intel) Last updated on 12/05/2018 - 14:11
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Runs Great on Intel® Technology 认证

立即注册,利用 Runs Great on Intel technology 认证计划,让您的游戏再攀高峰。测试人员已整装待发。
Authored by Coppock, Michael J (Intel) Last updated on 10/18/2018 - 01:58
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Building POV-Ray* with Intel® C++ Compiler

Introduction Version information
Authored by Jennifer J. (Blackbelt) Last updated on 03/27/2019 - 11:11
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Adding Multi-Touch Support in Unity* Windows* Apps

Someone asked me recently how to take advantage of multi touch in Unity apps running on Windows 7 & Windows 8 desktop.  I remember saying things like “it should be really eas

Authored by steve-hughes (Intel) Last updated on 05/03/2019 - 14:04