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Parallel Universe Magazine #12: Advanced Vectorization

This blog contains additional content for the article "Advanced Vectorization" from Parallel Universe #12:

Authored by Last updated on 07/03/2019 - 20:08
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Gaming Piracy - Separating Fact from Fiction

I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues.   I’d like to address what I feel is one of the most misunderstood, and taken o

Authored by Last updated on 05/28/2018 - 18:28
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Ways to Speed up your Cloud Environment and Workload Performance on Intel® Architecture

Setting up a cloud environment is complicated, and it involves multiple elements such as database, network infrastructure, security, etc., (depending on the need).  How do you increase the p

Authored by Thai Le (Intel) Last updated on 07/04/2019 - 17:05
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How to Enable an Intel® Trusted Execution Technology Capable Server

Intel® Trusted Execution Technology (Intel® TXT) is a collection of hardware-based security technologies built into Intel’s silicon.  They address the security threats across physical and virtual i

Authored by Thai Le (Intel) Last updated on 03/26/2019 - 12:20
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Combiner/Aggregator Synchronization Primitive

Combiner/Aggregator synchronization primitive provides mutual exclusion like a mutex, but can be significantly faster in some situations due to better cache performance.
Authored by Dmitry Vyukov Last updated on 06/14/2017 - 16:09
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Tutorial Windows* 8: Escrevendo uma Aplicação Multithreaded para a Windows Store* usando a biblioteca Intel® Threading Building Blocks.

É sabido que a API das aplicações Windows Store não disponibiliza algumas funções comuns para trabalhar com Threads, como a CreateThread e

Authored by Last updated on 12/20/2018 - 09:40
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