Blog post

Ways to Speed up your Cloud Environment and Workload Performance on Intel® Architecture

Setting up a cloud environment is complicated, and it involves multiple elements such as database, network infrastructure, security, etc., (depending on the need).  How do you increase the p

Authored by Thai Le (Intel) Last updated on 07/04/2019 - 17:05
Blog post

Jumping for Intel's Burst-mode Camera on Intel Android Devices

[This post is a short version  of a blog wrote by Eric Adam, Android Product Technical Marketing Engineer (TME) with Intel]

Authored by Tao Wang (Intel) Last updated on 05/09/2019 - 21:50
Blog post

Innovating for User Experience on Intel Ultrabook

Get the secrets to enable your apps with breakthrough user experience. Get the Ux design innovation, algorithm & code in article & video format.
Authored by Last updated on 12/20/2018 - 09:28
Blog post

Using Wind River® Simics® to Inspire Teachers in Costa Rica

Simics* is a great teaching tool, at all levels of the software and hardware stack, down to the internal logic of a hardware design.
Authored by Engblom, Jakob (Intel) Last updated on 08/01/2019 - 11:41
Article

Star Trek*: Bridge Crew and VR's New Frontiers

Star Trek: Bridge Crew is a successful VR game because it adheres to known best practices for a great VR experience, as captured in the Intel VR guidelines. If you are thinking about creating a new VR title, download the guidelines today to give yourself the best possible chance for success.
Authored by EddieC Last updated on 05/22/2018 - 15:43
Blog post
Article

《星际迷航*:舰桥船员》与虚拟现实新趋势

《星际迷航:舰桥船员》是一款成功的 VR 游戏,因为该游戏谨遵英特尔虚拟现实指南中的已知最佳实践,打造出色的 VR 体验。如果您正在考虑创建新的 VR 游戏,可立即下载本指南,为自己创造绝佳的成功机会。
Authored by EddieC Last updated on 06/15/2018 - 01:55
Article

Improve Biomedical Image AI Training and Analysis

New techniques increase the accuracy of deep neural network training of class-imbalanced biomedical image data.
Authored by admin Last updated on 06/27/2019 - 14:02
Article

Intelligent and Real-Time Video Background Removal on Intel® Graphics Technology Using XSplit VCam

XSplit VCam was developed by SplitmediaLabs to bring advanced-quality video background removal solution to the game streaming market.
Authored by Xavier H. (Intel) Last updated on 07/03/2019 - 20:18
Article

Intel and Microsoft* Unveil Variable Rate Shading Support

Intel and Microsoft* have joined forces to support Variable Rate Shading (VRS) in DirectX* 12 and Intel’s upcoming Gen11 hardware.
Authored by Laura Wieme (Intel) Last updated on 06/17/2019 - 11:49