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Architecture of a Real-Time Ray-Tracer

Jacco Bikker, NHTV University of Applied Sciences, Breda, The Netherlands

Authored by Last updated on 05/03/2019 - 15:34
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Gaming into the Future

Game engines need to be re-designed to work and use full potential of multicore systems.
Authored by Last updated on 01/24/2018 - 12:12
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TickerTape: 使用互动的游戏案例为大学生教授并行编程

在大学计算机科学课程中教授并行化概念来展现高效的编程算法和技巧是个非常具有挑战性的工作。老师们一直在寻找合适的模块和案例用于并行编程教学,特别是在本科阶段的计算机科学课程中,学生们刚刚开始学习多线程和数据并行编程。

Authored by Hai Shen (Intel) Last updated on 01/24/2018 - 12:12
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Использование изображений, доступных для чтения и записи, в OpenCL™ 2.0

While Image convolution is not as effective with the new Read-Write images functionality, any image processing technique that needs be done in place may benefit from the Read-Write images. One example of a process that could be used effectively is image composition. In OpenCL 1.2 and earlier, images were qualified with the “__read_only” and __write_only” qualifiers. In the OpenCL 2.0, images can...
Authored by Last updated on 07/05/2019 - 11:22