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Video Gross Error Detection

The Video Gross Error Detection methodology is designed to provide a platform independent, automated way to measure content delivery and quantify the video playback experience.
Authored by Royce Fernald (Intel) Last updated on 06/07/2017 - 09:27
Article

Real-Time Deep Ocean Simulation on Multi-Threaded Architectures

Real-Time Deep Ocean Simulation on Multi-Threaded Architectures
Authored by Adam Lake (Intel) Last updated on 05/03/2019 - 16:02
Article

Alternatives to Using Z-Bias to Fix Z-Fighting Issues

Introduction

by Matt McClellan and Kipp Owens

Authored by Last updated on 01/24/2018 - 12:12
Article

Understanding Memory Access Characteristics of Motion Estimation Algorithms

Introduction

By Alex A. Lopez-Estrada Applications Engineer, Intel Software and Solutions Group

Authored by Alex Lopez-estrada (Intel) Last updated on 01/24/2018 - 12:12
Article

Transcoding and Codec Optimization: Tips & Tricks

Introduction

by Khang Nguyen

Authored by Nguyen, Khang T (Intel) Last updated on 08/30/2018 - 13:35
Article

Accelerating Digital Multimedia Production with Hyper-Threading Technology

Overview
Authored by admin Last updated on 06/07/2017 - 10:15
Article

Achieving Performance: An Approach to Optimizing a Game Engine

by Will Damon

Authored by Last updated on 01/24/2018 - 12:12
Article

Video Frame Display Synchronization

by Dan H. Nowlin, Intel Corporation

Authored by Dan Nowlin (Intel) Last updated on 05/24/2018 - 18:21
Article

Optimizing the Rendering Pipeline of Animated Models Using the Intel Streaming SIMD Extensions

This article provides an overview of an improved SIMD optimized rendering pipeline of animated models.
Authored by admin Last updated on 05/03/2019 - 14:39
Article

Designing the Framework of a Parallel Game Engine

How to Get the Most Out of a Multi-Core CPU with Your Game Engine
Authored by Last updated on 12/12/2018 - 18:00