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Authored by Tai Ha (Intel) Last updated on 11/13/2019 - 21:19
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使用深度学习部署工具套件 (DLDT) 部署深度学习算法,以解决角色的反向运动学 (IK) 问题。
Authored by Tai Ha (Intel) Last updated on 11/13/2019 - 21:19
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Intel's earlier post in May 2018 introduced the Windows ML API and the DirectML API implementation on Intel® hardware via the DirectX 12 DirectCompute
Authored by Gokul Tonpe (Intel) Last updated on 11/15/2019 - 14:10
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英特尔 2018 年 5 月发表的博文介绍了通过 DirectX 12 DirectCompute 在英特尔® 硬件上实施的 Windows ML API 和 DirectML API
Authored by Gokul Tonpe (Intel) Last updated on 11/15/2019 - 14:10
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This paper shows how to use the OpenVINO™ toolkit library in an Unreal* project that allows developers to extend and customize this architecture.
Authored by Rick Blacker (Intel) Last updated on 12/04/2019 - 14:48