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A Basic Sample of OpenCL™ Host Code

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Authored by Last updated on 12/28/2018 - 15:00
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OpenCL™ 主机代码基本示例

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Authored by Last updated on 12/28/2018 - 15:01
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GPU-Quicksort in OpenCL 2.0: Nested Parallelism and Work-Group Scan Functions

Introduction A Brief History of Quicksort
Authored by Robert I. (Intel) Last updated on 05/31/2019 - 14:20
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The Generic Address Space in OpenCL™ 2.0

Introduction What is the Generic Address Space?
Authored by Adam Lake (Intel) Last updated on 07/03/2019 - 10:34
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GPU-Quicksort в OpenCL 2.0: вложенные параллельные вычисления и сканирование групп обработки

Введение Краткий курс истории алгоритма быстрой сортировки
Authored by Last updated on 05/31/2019 - 14:20
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Cómo compartir superficies entre OpenCL™ y DirectX* 11 en Intel® Processor Graphics

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Authored by Last updated on 05/31/2019 - 15:10
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Parallel Noise and Random Functions for OpenCL™ Kernels

This article describes and links to the Noise code sample. The sample includes an implementation of Perlin noise, which is useful for generating natural-looking textures, such as marble and clouds, for 3D graphics. It also includes a set of pseudo-random number generator functions that are sufficient to make a generated image visually appear random.
Authored by Last updated on 05/17/2019 - 12:00
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Использование изображений, доступных для чтения и записи, в OpenCL™ 2.0

While Image convolution is not as effective with the new Read-Write images functionality, any image processing technique that needs be done in place may benefit from the Read-Write images. One example of a process that could be used effectively is image composition. In OpenCL 1.2 and earlier, images were qualified with the “__read_only” and __write_only” qualifiers. In the OpenCL 2.0, images can...
Authored by Last updated on 07/05/2019 - 11:22