Photo-realistic rendering requires accurate simulation of light propagation according to physics laws. The best known way to solve this problem is Monte Carlo ray tracing. We describe a state-of-the-art photo-realistic Monte Carlo rendering engine.
Authored by Sven Woop (Intel) Last updated on 08/02/2019 - 17:30

The Ultimate Question of Programming, Refactoring, and Everything

Yes, you've guessed correctly - the answer is "42".

Authored by Andrey Karpov (Blackbelt) Last updated on 06/20/2019 - 22:52