Blog post

HTML5 High Scores Board for WinRT and Desktop Ultrabook™ apps

One neat thing about HTML5 is the ability to store data locally, and a common use for that is creating a high score board for your game.  The following is how I recently deployed this.

Authored by Bob Duffy (Intel) Last updated on 12/20/2018 - 09:28
Blog post

《游戏脚本的设计与开发》 第六章 按钮,脚本的暂停和标签

 按钮

Authored by Last updated on 01/24/2019 - 13:16
Blog post

《游戏脚本的设计与开发》- 游戏背包和任务系统

本节重点来讲一下背包系统,以及简单的先来认识一下任务系统。

先看一下背包系统的效果预览:

Authored by Last updated on 01/24/2019 - 13:18
Article

Updating Older Unity* Games for VR

With VR capabilities integrated into Unity 3D*, it’s worth a look at how to update older Unity-based games for a good VR experience.
Authored by Bob Duffy (Intel) Last updated on 08/01/2019 - 11:41
Article

面向虚拟现实更新旧版 Unity* 游戏

Authored by Bob Duffy (Intel) Last updated on 01/17/2019 - 00:06
Article

Code Sample: Color Match Game

This Color Match Game application is part of a series of how-to Internet of Things (IoT) code sample exercises using the Intel® IoT Developer Kit, and a compatible Intel® IoT Platform cloud platforms, APIs, and other technologies.
Authored by admin Last updated on 06/23/2019 - 22:00