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探索专门用于英特尔® 架构的 Unity Technologies ML-Agents*

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Authored by Bryan B. (Intel) Last updated on 07/05/2019 - 18:55
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Get Started with Intel® SDK for OpenCL™ Applications 2019: Core Concepts

Learn core concepts of developing OpenCL™ applications with Intel® SDK for OpenCL™ Applications 2019.
Authored by MICHAEL C. (Intel) Last updated on 07/06/2019 - 19:41
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了解面向 OpenCL™ 应用的英特尔® SDK 2019 的核心概念并开始构建您的首个应用。
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Use of Motion Capture for Traditional and Immersive Media Application: A Case Study of Animation Project

Full body movements and subtle facial motion, precise hand, finger animation, can all be captured and applied to CG rigged mesh character
Authored by Audri Phillips Last updated on 07/03/2019 - 20:18
Blog post

New OpenCL extensions added to 15.46 drivers

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Authored by Coppock, Michael J (Intel) Last updated on 11/13/2019 - 21:19
Blog post

Vulkan BETA 15.40.20.4404 Graphics Driver for Windows® 7/8.1/10 [15.40]

 

That post is out of date. Vulkan support is out of Beta and in every driver release since February, 2017

 Here is the post that covers that:

Authored by Coppock, Michael J (Intel) Last updated on 11/25/2019 - 13:50
Blog post

Intel announces that we are moving from beta support to full official support for the Vulkan* API on Windows going forward.

Vulkan* targets high performing real-time 3D graphics applications, like games, while giving low-overhead hardware control over GPU acceleration to developers.

Authored by Coppock, Michael J (Intel) Last updated on 11/25/2019 - 13:50