Blog post

Archived - Why the Changes for JavaScript* with the Intel® RealSense™ SDK?

There is a bit of a shift on the most recent release (May, 2015) of the Intel RealSense SDK, and this blog explains why we are doing this for this release only.
Authored by CaptGeek (Intel) Last updated on 05/30/2018 - 07:08
Blog post

Archived - Gesture Control and the Next Wave of 3D Cameras

Within the last five years, the field of Natural User Interfaces (NUIs) has been revolutionized by the influx of new devices onto the market. These devices allow users to interact directly with a user interface using gestures or speech, for example. This article looks at the extent to which this type of control is both intuitive and comfortable.
Authored by Martin Förtsch (Blackbelt) Last updated on 06/23/2019 - 19:20
Blog post

Why #AWE2015 Was AWEsome!

So Intel was at Augmented World Expo 2015. Why? And what did we do there and what did we share? Read this blog to find out!
Authored by CaptGeek (Intel) Last updated on 01/29/2019 - 11:40
Blog post

Archived - How to Record and Playback Streaming Sequences in Intel® RealSense™ SDK

The Intel® RealSense™ SDK provides a new feature for developers to record camera streaming sequences to a file on disk for future playback. This feature is very helpful in debugging and troubleshooting camera issues in the apps. Recording raw color and depth streams into disk files imposes a challenge for disk IO bandwidth on the host system. For example, with color configuration RGB32...
Authored by David Lu (Intel) Last updated on 05/30/2018 - 07:00
Blog post

已归档 - 趣抓Funcap-用RealSense将产品变成黑科技

英特尔® 实感™ SDK 已停产。 不再继续提供支持或更新。

Authored by Last updated on 06/07/2019 - 19:40
Blog post

Archived - Interview with Developer at Global Game Jam Yogyakarta: Creating Intel® RealSense™ Game within 48 Hours

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Authored by Aulia F. (Blackbelt) Last updated on 05/30/2018 - 07:08
Blog post

对 Global Game Jam 开发人员 Yogyakarta 的采访: 在 48 小时内创建英特尔实感游戏

我在 2016 年 1 月参加了 Global Game Jam 2016,担当

Authored by Aulia F. (Blackbelt) Last updated on 05/30/2018 - 07:00