Blog post

Why #AWE2015 Was AWEsome!

So Intel was at Augmented World Expo 2015. Why? And what did we do there and what did we share? Read this blog to find out!
Authored by CaptGeek (Intel) Last updated on 01/29/2019 - 11:40
Blog post

Consoles Are Dead; But Will Live as Certification Programs (Opinion)

Matt Ployhar shares some insights into what may be the early signs of "The Death of Consoles".
Authored by Last updated on 01/24/2018 - 12:12
Article

Updating Older Unity* Games for VR

With VR capabilities integrated into Unity 3D*, it’s worth a look at how to update older Unity-based games for a good VR experience.
Authored by Bob Duffy (Intel) Last updated on 08/01/2019 - 11:41
Article

Intel’s Virtual Reality Director Knows the Future (Hint: It’s Not About Headsets)

Virtual reality (VR) is a big-buzz topic in gaming today, but a lot of questions remain about what direction the genre will take, and how it will evolve.
Authored by admin Last updated on 02/22/2018 - 08:54
Article

Pirate Cove as an Example: How to Bring Steam*VR into Unity*

This article is aimed at an existing Unity* developer who would like to incorporate Steam*VR into their scene talk to some points that I learned along the way as well as show you how I got VR working with my scene. I will not be talking much about laying out the scene and how I used Unity to get everything up and running; rather, the main focus of this article is to help someone get VR...
Authored by Rick Blacker (Intel) Last updated on 01/24/2018 - 12:12
Article

Chasing the VR American Dream. From Australia

A VR game set with an Americana vibe and the distinctive visuals of the 1950s being made by a small indie team in Melbourne, Australia? Didn’t quite see that one coming.
Authored by admin Last updated on 02/22/2018 - 13:35
Blog post

How To Get Started in VR with Unreal Engine

Whether you are an avid game developer or curious about developing in VR for the first time, you'll want to take a look at Unreal Engine from Epic Games.

Authored by Bob Duffy (Intel) Last updated on 02/05/2019 - 11:00
Article

VR Developer Tutorial: Testing and Profiling the Premium VR Game

Optimization is one method you can use to experience a high-quality game if the hardware is not yet fully capable of achieving the high performance required for an immersive VR experience. Finding the bottlenecks during game optimization requires a comprehensive use of various tools and methods that were described in this article. This article also provided some insights through a variety of...
Authored by Tao Peng (Intel) Last updated on 01/24/2018 - 12:12
Blog post

Top Ten Intel Software Developer Stories | October

Learn to build a face access control solution, get horrified in a haunted high school, and be sure to register for the Intel® HPC Developer Conference this month.
Authored by Carman, Vicky (Intel) Last updated on 02/05/2019 - 10:48
Blog post

Top Ten Intel Software Developer Stories November

Announcing new IoT developer kits this month along with tips on which processor is right for your VR projects.
Authored by Carman, Vicky (Intel) Last updated on 06/24/2019 - 11:30