This Android OpenGL ES 3.0 Sample was written by Cristiano Ferreira - Software Engineer at Intel Corporation.
Another great Android OpenGL ES 3.0 sample from Cristiano Ferreira - Graphics Software Engineer with Intel Corporation.
In this tutorial you will learn how to create a simple game using the Cocos2d-x* framework, version 3.0 or later, in a Windows* development environment and how to compile it
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在英特尔® 架构的设备上优化 Android*应用