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Windows* 8 Tutorial: Writing a Multithreaded Application for the Windows Store* using Intel® Threading Building Blocks.

It is known that the Windows Store apps API is missing some commonly used thread functions, such as function CreateThread() and those that

Authored by Vladimir Polin (Intel) Last updated on 12/20/2018 - 09:40
Blog post

Tutorial Windows* 8: Escrevendo uma Aplicação Multithreaded para a Windows Store* usando a biblioteca Intel® Threading Building Blocks.

É sabido que a API das aplicações Windows Store não disponibiliza algumas funções comuns para trabalhar com Threads, como a CreateThread e

Authored by Last updated on 12/20/2018 - 09:40
Article

DirectX 12 技术白皮书

DirectX 12 技术白皮书
Authored by Sheng G. (Intel) Last updated on 01/15/2019 - 16:37
Article

Optimize Your Unity* Games with Intel® Graphics Performance Analyzers

Discover some of the helpful tips and tricks for optimizing your next Unity* title. Find links to development guides, videos, and samples!
Authored by Seth S. (Intel) Last updated on 07/06/2019 - 20:30
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Developing a CSI VR Lab in Unreal* for Windows* Store

In this 3rd Week of Developing the Forensic VR Laboratory we talk about challenges that can be overcome thanks to the Open Source proposal combined with amazing Virtual Reality Tech from Intel last equipment.
Authored by Pedro Kayatt Last updated on 02/05/2019 - 10:48
Article

Driver Support Matrix for Intel® Media SDK and OpenCL™

 

Authored by Jeffrey M. (Intel) Last updated on 10/08/2019 - 18:20