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Gaming Piracy - Separating Fact from Fiction

I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues.   I’d like to address what I feel is one of the most misunderstood, and taken o

Authored by Last updated on 05/28/2018 - 18:28
Blog post

Particle Trimming on OpenGL*

How to increase performance by trimming particle quads down in size to decrease the amount of unnecessary texture sampling.
Authored by Last updated on 01/16/2019 - 10:14
Blog post

How Intel's Haswell Disrupts the PC Ecosystem for the Better!

 

Authored by Last updated on 03/10/2019 - 22:08
Article

Intel for Android* Developers Learning Series #9:Using the Scalable Vector Graphics Library to Render Graphics on Android for Intel® Architecture

Scalable Vector Graphics* (SVG) is a family of specifications of an XML-based file format for two-dimensional vector graphics, both static and dynamic (that is, interactive or animated), text or em

Authored by Tao Wang (Intel) Last updated on 06/07/2017 - 09:16
Article

Intel Learning Series para desarrolladores para Android*, n.º 9:Representación de gráficos en Android para la arquitectura Intel® mediante el uso de la biblioteca SVG

Scalable Vector Graphics* (que significa Gráficos Vectoriales Redimensionables y se conoce por sus siglas SVG) es una familia de especificaciones de un formato de archivo basado en XML para gráfico

Authored by Tao Wang (Intel) Last updated on 06/07/2017 - 09:18
Article

OpenGL* ES 3.0 Instanced Rendering

This Android OpenGL ES 3.0 Sample was written by Cristiano Ferreira - Software Engineer at Intel Corporation.

Authored by Last updated on 01/24/2018 - 12:12
Article

OpenGL* ES 3.0 Precompiled Shaders

Another great Android OpenGL ES 3.0 sample from Cristiano Ferreira - Graphics Software Engineer with Intel Corporation.

Authored by Last updated on 01/24/2018 - 12:12
Article

Unity* x86支持资源中心

 

Authored by Mitchell L. (Intel) Last updated on 05/25/2018 - 15:30
Blog post

Intel Global IoT DevFest

Celebrating the FIRST EVER Global IoT DevFest! Registration is Still Open to Watch Replays! ATTENTION – There’s still time to sign up for the latest edition of our Intel Global IoT DevFest II on Nov 7-8th 2017.
Authored by Last updated on 07/10/2018 - 08:00