Article

已归档 - 将英特尔® 实感™ SDK 面部扫描应用于 3D 网格

Learn how to use the Intel® RealSense™ SDK to scan and map a user’s face onto an existing 3D character model. The face mapping sample uses the 3D Scan module to scan the user's face and then map it onto an existing 3D head model. This technique does a "stone face" mapping that is not rigged or currently capable of animating. The code is written in C++ and uses DirectX*.
Authored by Last updated on 12/28/2018 - 14:55
Article

已归档 - 英特尔® 实感™ SDK 原生映像在 Unity* 的副本

Use this code sample to learn how to use a native Unity plug-in to increase performance of displaying Intel® RealSense™ SDK image data by bypassing the C# layers of the SDK. Image data is uploaded to the GPU directly through the graphics API.
Authored by Last updated on 12/28/2018 - 17:00
Video

已归档 - UE4:向新项目中添加英特尔® 实感™ 插件

<p>在本视频中,您将可了解到如何新建 UE4 C++ 代码项目,并向其添加实感插件。</p>

Authored by IDZSupport K. Last updated on 06/03/2018 - 09:40
Article

已归档 - 面向增强现实的自主导航介绍

This article provides an introduction to autonomous navigation and its use in augmented reality applications, with a focus on agents that move and navigate. Autonomous agents are entities that act independently using artificial intelligence, which defines the operational parameters and rules by which the agent must abide. The agent responds dynamically in real time to its environment, so even a...
Authored by admin Last updated on 12/28/2018 - 16:36