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Archived - Gesture Control and the Next Wave of 3D Cameras

Within the last five years, the field of Natural User Interfaces (NUIs) has been revolutionized by the influx of new devices onto the market. These devices allow users to interact directly with a user interface using gestures or speech, for example. This article looks at the extent to which this type of control is both intuitive and comfortable.
Authored by Martin Förtsch (Blackbelt) Last updated on 06/23/2019 - 19:20
Article

Заархивировано - Обувь по мерке — использование трехмерной камеры для точного подбора размера обуви

Выпуск комплекта Intel® RealSense™ SDK прекращен. Его поддержка и обновления более недоступны.

Аннотация

Authored by Last updated on 05/29/2018 - 09:28
Article

已归档 - 借助英特尔® 实感™ 技术加速 Space Astro Blaster*

Learn how the developers of Space Astro Blaster* created an immersive gesture-controlled gaming experience using Intel RealSense technology.
Authored by admin Last updated on 05/30/2018 - 07:00
Article

Archivado - El reconocimiento de rostro, gestos y voz llega al universo social con Finding BBB

Finding BBB* is an award-winning game created by TheBestSync. It combines the functionality of Intel® RealSense™ technology capabilities—including facial, voice, and gesture recognition—with Facebook* connectivity, personalization, player-created missions, and location-based services to deliver an innovative and intuitive user experience.
Authored by Last updated on 05/30/2018 - 07:40
Article

Заархивировано - Создание приложений для технологии Intel® RealSense™

When users first launch an application, the navigation design should be so intuitive that they start exploring the app’s features right away. Chronosapien Interactive used Intel® RealSense™ technology to create "Space Between" which adds hand and face tracking to extend beyond standard input modalities.
Authored by Last updated on 05/30/2018 - 07:40
Article

Archived - Elevating Head of the Order* Gameplay with Gesture Control

Learn how Intel® Black Belt and Software Innovator Jacob Pennock and his team worked to enhance user experience for the Livid Interactive game Head of the Order by implementing improved gesture controls and 3D hand-tracking using the Intel® RealSense™ F200 camera and SDK.
Authored by admin Last updated on 05/29/2018 - 09:20
Article

Archived - Clean’Move* Puts Intel® RealSense™ Technology into Sterile Environments

This case study describes how AFTER-MOUSE.COM incorporated Intel® RealSense™ Technology into the Clean’Move mouse driver. Clean'Move provides a gesture-based, no-touch PC interface that allows users to view and manipulate data while working in a sterile environment.
Authored by admin Last updated on 01/16/2019 - 17:00
Article

已归档 - 英特尔® 实感™ 3D 扫描提示与技巧

Tips and tricks for using the Intel® RealSense™ SDK and cameras for 3D scanning.
Authored by Last updated on 01/16/2019 - 17:00
Article

Archivado - Cómo se enriqueció la mecánica de juego de Head of the Order* con el control gestual

Learn how Intel® Black Belt and Software Innovator Jacob Pennock and his team worked to enhance user experience for the Livid Interactive game Head of the Order by implementing improved gesture controls and 3D hand-tracking using the Intel® RealSense™ F200 camera and SDK.
Authored by Last updated on 05/30/2018 - 07:40
Article

Archived - Best UX Practices for Intel® RealSense™ Camera (User Facing) Applications

Learn best practices for developing a NUI app for the F200 camera using the Intel® RealSense™ SDK with these short videos from members of Intel's Perceptual Computing Group.
Authored by Graham, Debra H (Intel) Last updated on 05/30/2018 - 07:00