When users first launch an application, the navigation design should be so intuitive that they start exploring the app’s features right away. Chronosapien Interactive used Intel® RealSense™ technology to create "Space Between" which adds hand and face tracking to extend beyond standard input modalities.
This code sample (Sketch) demonstrates the use of the Intel® RealSense™ SDK for Windows* in a simple virtual drawing app that utilizes a number of hand tracking and gesture recognition capabilities available in the Intel RealSense SDK. - Video Demonstration - http://intel.ly/1C54BTV
This code sample (Blockhead) demonstrates the use of the Intel® RealSense™ SDK for Windows* in a C#/WPF desktop application and utilizes three interesting features of the Intel RealSense SDK. Short Video Overview - http://intel.ly/1C574Od
Finding BBB* is an award-winning game created by TheBestSync. It combines the functionality of Intel® RealSense™ technology capabilities—including facial, voice, and gesture recognition—with Facebook* connectivity, personalization, player-created missions, and location-based services to deliver an innovative and intuitive user experience.
The Intel® RealSense™ SDK Gold R2 (v4.0) release is now available! This brief overview walks you through product improvements from Gold R1 (v3.1) and some of the new natural interaction modalities that can be used to create compelling applications using the Intel RealSense SDK.
Kickstart your use of the Intel® RealSense™ SDK with twelve simple C# code samples. Build simple console applications to demonstrate camera calibration and device enumeration, emotion, face, hand, and speech modalities, object tracking, segmentation, and camera streams.
Intel® RealSense™ SDK ha sido discontinuado. No habrá más actualizaciones ni continuará la asistencia.
An introduction to the Intel® RealSense™ Camera R200, a world facing camera capable of 3D scanning, Scene Perception, and Enhanced Photography among other features.
Learn how Intel® Black Belt and Software Innovator Jacob Pennock and his team worked to enhance user experience for the Livid Interactive game Head of the Order by implementing improved gesture controls and 3D hand-tracking using the Intel® RealSense™ F200 camera and SDK.