Article

Заархивировано - Создание приложений для технологии Intel® RealSense™

When users first launch an application, the navigation design should be so intuitive that they start exploring the app’s features right away. Chronosapien Interactive used Intel® RealSense™ technology to create "Space Between" which adds hand and face tracking to extend beyond standard input modalities.
Authored by Last updated on 05/30/2018 - 07:40
Article

Заархивировано - Образец кода для замены фона с помощью технологии Intel® RealSense™

Create augmented selfies with a real-time “green screen” effect. This sample app demonstrates how to use the Intel® RealSense™ SDK's User Segmentation module to replace the screen background with a static image selected by the user.
Authored by ALEXEY K. (Intel) Last updated on 05/30/2018 - 07:00
Article

Заархивировано - Разработка игр с помощью Unity* и камеры Intel® RealSense™

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
Authored by ALEXEY K. (Intel) Last updated on 12/13/2018 - 14:15
Article

Заархивировано - Управление жестами в игре Head of the Order*

Learn how Intel® Black Belt and Software Innovator Jacob Pennock and his team worked to enhance user experience for the Livid Interactive game Head of the Order by implementing improved gesture controls and 3D hand-tracking using the Intel® RealSense™ F200 camera and SDK.
Authored by ALEXEY K. (Intel) Last updated on 05/30/2018 - 07:40
Article

Заархивировано - Intel® RealSense™ SDK и Oculus Rift* DK2

This article explores some of the technical details and challenges developers will encounter when integrating the Intel® RealSense™ SDK for Windows* and the Oculus Rift* head-mounted display (HMD). It includes an overview of the Oculus Rift* Development Kit 2 (DK2), a look at some of the issues you’ll encounter when developing apps that combine multiple infrared (IR) camera-based sensors, and...
Authored by ALEXEY K. (Intel) Last updated on 05/30/2018 - 07:08
Article

Intel RealSense Technology + Unity 5: полезные советы

Джекоб Пеннок из компании Livid Interactive предлагает полезные советы по работе с технологиями

Authored by Last updated on 05/30/2018 - 07:00
Article

Заархивировано - Наложение изображения отсканированного лица на трехмерную модель в Intel® RealSense™ SDK

Выпуск комплекта Intel® RealSense™ SDK прекращен. Его поддержка и обновления более недоступны.

Authored by Last updated on 12/13/2018 - 14:15
Article

Заархивировано - Введение в автономную навигацию для дополненной реальности

This article provides an introduction to autonomous navigation and its use in augmented reality applications, with a focus on agents that move and navigate. Autonomous agents are entities that act independently using artificial intelligence, which defines the operational parameters and rules by which the agent must abide. The agent responds dynamically in real time to its environment, so even a...
Authored by Last updated on 12/28/2018 - 16:37
Article

Заархивировано - RealPerspective: отслеживание движения головы с помощью технологии Intel® RealSense™

RealPerspective is a code sample that utilizes Intel® RealSense™ technology to create a unique game experience in which the user can move their head around and have the game’s perspective correctly computed. Traditionally this has been done with a RGB camera or IR trackers, but with the Intel RealSense camera’s depth information, the developer is provided accurate face tracking without any...
Authored by Last updated on 12/13/2018 - 14:15