Blog post

Archived - Intel® RealSense™ 3D scanning: How To Scan then Prep for Blender* & Unity*

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Authored by Bob Duffy (Intel) Last updated on 05/29/2018 - 09:32
Blog post

Archived - Intel® RealSense™ 3D scanning: How To Import To Unity*

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Authored by Bob Duffy (Intel) Last updated on 05/21/2019 - 13:40
Blog post

英特尔实感 3D 扫描: 如何为 Blender 和 Unity 扫描并做准备

英特尔®  实感™ F200 摄像头的最新版软件开发套件 现在包含 3D 扫描功能。 这是一个惊艳的功能,支持开发人员和数字艺术家在实际物体中进行扫描,以用于其项目。  有一个用例是在实际物体中扫描并在 Unity 中使用。  这是一个由三部分组成的系列博文,将引导您完成整个过程。 

Authored by Bob Duffy (Intel) Last updated on 05/21/2019 - 13:40
Video

ARcher ARcade Augmented FPS game

Intel® Software Innovator Pedro Kayatt, of VR-Monkey, demos a new type of game where the room is the new level.  Using Intel® RealSense™ Technology long-range camera, Pedro is able to scan his envi

Authored by Russ Beutler (Intel) Last updated on 01/29/2019 - 13:40
Article

Archived - Native Intel® RealSense™ SDK Image Copying in Unity*

Use this code sample to learn how to use a native Unity plug-in to increase performance of displaying Intel® RealSense™ SDK image data by bypassing the C# layers of the SDK. Image data is uploaded to the GPU directly through the graphics API.
Authored by Last updated on 05/30/2018 - 07:08
Video

Archived - Unreal Engine* 4: Adding the Intel® RealSense™ Plugin to a New Project

In this video, you will learn how to create a new UE4 C++ Code Project and add the Intel® RealSense™ Plugin to it.

 

 

 

Authored by Geoffrey D. (Intel) Last updated on 07/03/2019 - 08:10
Video

Archived - Unreal Engine* 4: Accessing the Intel® RealSense™ Color Camera Stream in Blueprints

In this video, you will learn how to use the Intel® RealSense™ Plugin’s Camera Streams Component to access the color camera stream and display it on screen.

Authored by Geoffrey D. (Intel) Last updated on 07/03/2019 - 08:10
Article

已归档 - 英特尔® 实感™ SDK 原生映像在 Unity* 的副本

Use this code sample to learn how to use a native Unity plug-in to increase performance of displaying Intel® RealSense™ SDK image data by bypassing the C# layers of the SDK. Image data is uploaded to the GPU directly through the graphics API.
Authored by Last updated on 12/28/2018 - 17:00
Video

已归档 - UE4:向新项目中添加英特尔® 实感™ 插件

<p>在本视频中,您将可了解到如何新建 UE4 C++ 代码项目,并向其添加实感插件。</p>

Authored by IDZSupport K. Last updated on 06/03/2018 - 09:40