Download Code Sample Download Documentation
In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
Please see the new portal for OpenCL™ deployments prior to accessing this legacy content.
While getting my hands dirty with OpenVINO™ and UP2 on the Edge, I got