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D3D9 Media Surface Sharing Between Intel® Quick Sync Video and OpenCL* on Intel® HD Graphics

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D3D9 Media Surface Sharing Between Intel® Quick Sync Video and OpenCL* on Intel® HD Graphics

Authored by Last updated on 05/31/2019 - 14:40
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OpenCL™ Technology and Intel® Media SDK Interoperability

The Intel® Media SDK Interoperability sample demonstrates how to use Intel® Media SDK and OpenCL™ technology together for efficient video decoding and fast post-processing.
Authored by Last updated on 05/17/2019 - 12:00
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Intel® Graphics Virtualization Update

Traditional business models, built on graphics and visualization usages such as workstation remoting, VDI, DaaS, transcoding, media streaming, and on-line gaming, are beginning to draw open s

Authored by Last updated on 07/04/2019 - 19:24
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Media: Video Transcoding Sample

Native console application sample which performs transcoding of elementary video stream from one compressed format to another. Includes the following features:

Authored by kira-boyko (Intel) Last updated on 01/18/2019 - 16:07
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Heterogeneous Computing Pipelining

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Authored by Ilya A. (Intel) Last updated on 05/17/2019 - 12:00
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SGEMM for Intel® Processor Graphics

Introduction

General Matrix Multiply

cl_intel_subgroups Extension

Authored by Last updated on 05/17/2019 - 12:00
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Конвейерные разнородные вычисления

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Authored by ALEXEY K. (Intel) Last updated on 05/17/2019 - 12:00
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MICRO48-Tutorial on Intel® Processor Graphics: Architecture and Programming

In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
Authored by Last updated on 07/04/2019 - 17:22