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Getting Started with Ultrabook Development

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Authored by Gael H. (Blackbelt) Last updated on 05/09/2019 - 22:30
Blog post

Detecting Ultrabook Sensors

With the recent launch of the 3rd Generation Intel Core Processors, Intel has introduced a new breed of Ultrabook and it’s a game-changer.  Ultrabooks and Convertibles based on the 3

Authored by Gael H. (Blackbelt) Last updated on 06/23/2019 - 19:10
Blog post

Intel Developer Tools for Ultrabook

Soon Ultrabooks will become widely available and will come with new features.  Developers will want to know what tools they can use to take advantage of the new capabilities.

Authored by Gael H. (Blackbelt) Last updated on 06/23/2019 - 19:10
Blog post

The Next Generation of Game Engines is available NOW – UE4 and Fortnite

We just posted a great article & spotlight up on the PC Gaming Alliance Website that provides a quick snapshot of the Next Generation Unreal Engine 4, and Fortnite, brought to you by Epic!  Go

Authored by Last updated on 02/05/2019 - 10:48
Blog post

Architecture Pattern: Compute On Demand

There are so many examples of applications using pre-processing strategy that it is trivial.

Authored by Last updated on 06/14/2017 - 16:02
Blog post

Exploring Intel® Transactional Synchronization Extensions with Intel® Software Development Emulator

Intel® Transactional Synchronization Extensions (Intel® TSX) is perhaps one of the most non-trivial extensions of instruction set architecture introduced in the 4th generation Intel® Cor

Authored by Roman Dementiev (Intel) Last updated on 07/06/2019 - 17:00
Blog post

RTFB Episode 3: Analyzing Power Efficiency in Apps

 

Authored by Gael H. (Blackbelt) Last updated on 01/15/2019 - 16:31
Blog post

Windows* 8 Tutorial: Writing a Multithreaded Application for the Windows Store* using Intel® Threading Building Blocks.

It is known that the Windows Store apps API is missing some commonly used thread functions, such as function CreateThread() and those that

Authored by Vladimir Polin (Intel) Last updated on 12/20/2018 - 09:40
Blog post

Tutorial Windows* 8: Escrevendo uma Aplicação Multithreaded para a Windows Store* usando a biblioteca Intel® Threading Building Blocks.

É sabido que a API das aplicações Windows Store não disponibiliza algumas funções comuns para trabalhar com Threads, como a CreateThread e

Authored by Last updated on 12/20/2018 - 09:40
Blog post

Los primeros pasos programando para Ultrabook

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Authored by Gael H. (Blackbelt) Last updated on 05/09/2019 - 22:30