Blog post

Understanding x86 vs ARM Memory Alignment on Android

With Google’s recent release of the NDK (r6), it is now possible build Android application for x86 processors in addition to ARM.

Authored by Last updated on 02/04/2019 - 10:40
Blog post

Eight Popular Open Source Android Game Engines

This is an translation of a very popular Chinese Blog wrote by iamsheldon on Chinese Intel Software Network.

Authored by Tao Wang (Intel) Last updated on 05/09/2019 - 21:50
Blog post

Android 游戏开发之 View 框架

MainActivity.java:

 

package com.soai.view;

Authored by Last updated on 05/09/2019 - 21:50
Article

Porting the Havok Vision Engine to Android* Platforms

by Carla Brossa

Authored by admin Last updated on 05/09/2019 - 16:55
Blog post

Opinion: Matt's Top 10 Tech & Gaming Predictions for 2014

Out with 2013 and in with 2014!!!

So here are my top ten (10) predictions for technology and gaming related things in the coming new year.  I can hardly wait!

Authored by Last updated on 12/28/2018 - 12:33
Video

Project Anarchy Simple Physics for Android*

Havok's Project Anarchy has incorporated 2D components that al

Authored by Gerald M. (Intel) Last updated on 03/21/2019 - 09:05
Video

Project Anarchy: Optimized Water Shaders, Volumetric Light Shafts, & 3D Particle Lighting

Future versions of Project Anarchy will have many new features

Authored by Gerald M. (Intel) Last updated on 02/22/2019 - 16:20
Blog post

New Optimizations for X86 in Upcoming GCC 5.0: PIC in 32-Bit Mode

Part2. Position independent code (PIC) improvement in 32 bit mode
Authored by Evgeny Stupachenko (Intel) Last updated on 03/27/2019 - 10:34
Blog post

Using Intel® HAXM for Developing Android* Wear and TV Apps

Android* has come a long way initially starting with phones, then tablets, Google TV*, Android Wear*, Android TV* (replaces Google TV), 

Authored by Emani, Ashok (Intel) Last updated on 05/09/2019 - 21:50