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Experimental Cloud-based Ray Tracing Using Intel® MIC Architecture for Highly Parallel Visual Processing

The cloud is game-changing factor in computing. Companies are offering a service in which the game itself runs on servers in the cloud. It processes user interactions from the game client, & the server sends back a compressed, rendered image to the user.
Authored by Daniel Pohl (Intel) Last updated on 07/06/2019 - 16:25
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Tracing Rays Through the Cloud

Cloud-based online streaming services for games have been entertaining gamers for almost two years. Intel engineers have demonstrated the ability of the Intel Many Integrated Core architecture to serve high frame rates to as many as 8 tablet computers.
Authored by Daniel Pohl (Intel) Last updated on 05/03/2019 - 14:04
Article

Running Embree on Intel® Xeon Phi™ Coprocessor

These are the steps to reproduce a visual demonstration of the Crown model.    

These steps assume the following:

Authored by Belinda Liviero (Intel) Last updated on 08/02/2019 - 17:30