Blog post

Why P scales as C*V^2*f is so obvious (pt 2)

THE GORY DETAILS

Let’s continue from where we left off last time. Let’s figure out the why of the equation,

P = C * V^2 * (a * f)

Authored by Last updated on 05/09/2019 - 22:55
Article

Conserving Active Power

This article presents techniques to optimize applications to save power during active use. These techniques include multi-threading, batching of I/0 accesses, and reducing memory bandwidth. Some of the techniques are applicable for general program usage.
Authored by Judy Hartley (Intel) Last updated on 03/12/2019 - 11:55
Blog post

Foliage Patch - Organizing Our Data

This blog post discusses how we organize our foliage data with patches where we separate foliage rendering into full-3D objects near the camera, and 2D billboard proxies further away (and for small objects near the camera).
Authored by Last updated on 05/03/2019 - 14:50
Article

An Introduction to the 4th Generation Intel® Core™ Processor

Downloads
Authored by Last updated on 05/03/2019 - 13:48
Article

Power Explorer

Today any review of a new processor whether it’s used in a desktop computer, a laptop, a tablet or a phone will contain lots of information about how efficient it is and the new technologies that have been used to achieve this performance. Operating system developers spend large amounts of time optimizing improve efficiency and extend battery life, but what can be done by someone who is designing...
Authored by Leigh D. (Intel) Last updated on 05/03/2019 - 14:39
Video

Intel Demonstrates New Advancements in Mobile Graphics

Demo of new features in the OpenGL* ES API.

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:08
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2 in 1 Tablet Mode Game Performance with Intel® Dynamic Platform and Thermal Framework (Intel® DPTF)

We live in a world where mobility is king. Our on-the-go lifestyle demands small efficient devices, from smartphones to tablets and 2 in 1s. This is how we work and, quite often, play.

Authored by Coppock, Michael J (Intel) Last updated on 12/20/2018 - 11:40
Article

在英特尔® 架构的设备上优化 Android* 应用

在英特尔® 架构的设备上优化 Android*应用

概要介绍:

Authored by Huang, Chao (Intel) Last updated on 05/09/2019 - 13:00
Article

Archived - Strategies for Battery-Friendly Intel® RealSense™ Applications

For mobile platforms that run on battery power, the longer the device can run between charges, the more desirable the user experience. This paper presents several techniques for developing power efficient applications using the Intel® RealSense™ Software Development Kit (SDK), primarily targeting battery-powered devices such as laptops and tablets.
Authored by Last updated on 12/13/2018 - 14:10
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Brick by Brick: Building a Better Game with LEGO* Minifigures Online

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Authored by Landyn Pethrus (Intel) Last updated on 05/30/2018 - 07:00