Blog post

MeowJS - A Web Performance Optimizer

Authored by Last updated on 10/23/2018 - 12:10
Blog post

The Last Line Effect

Authored by Andrey Karpov (Blackbelt) Last updated on 05/30/2018 - 07:00
Article

Coloring with Beignet: Performing Color Management on Intel® HD Graphics with OpenCL*

Co-authored by Alina Chera

Authored by Last updated on 07/03/2019 - 11:26
Article

Software vs. GPU Rasterization in Chromium*

This article is a general overview of the ways that web browsers can rasterize website information into actual pixels you can see.

Authored by Last updated on 07/03/2019 - 11:52
Article

Zero-Copy Texture Uploads in Chrome OS*

Synopsis
Authored by Last updated on 07/03/2019 - 18:40
Article

Native One-copy Texture Uploads for Chrome* OS on Intel® Architecture Enabled by Default

Native one-copy texture upload patches have been merged in upstream Chromium*, and they are enabled by default for Chrome* OS on Intel® architecture.

Authored by Last updated on 07/03/2019 - 18:41
Article

Accelerating Texture Compression with Intel® Streaming SIMD Extensions

Improving ETC1 and ETC2 texture compression   What is texture compression?
Authored by Last updated on 07/03/2019 - 18:44
Blog post

Intel’s Open Source Graphics Drivers and Vulkan* Graphics API

Introduction

 

Authored by Miao W. (Intel) Last updated on 07/06/2019 - 20:30