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Implementation of Fast Fourier Transform for Image Processing in DirectX* 10

Updated DirectX* 11 Sample Available!!!
Authored by Raghu Muthyalampalli (Intel) Last updated on 05/25/2018 - 15:30
Article

Building POV-Ray* with Intel® C++ Compiler

Introduction Version information
Authored by Jennifer J. (Blackbelt) Last updated on 03/27/2019 - 11:11
Article

Some tips for POV-Ray*

I have summarized some experiences on how to download and build POV-Ray* projects here for future use. Several links for POV-Ray

Authored by Last updated on 03/27/2019 - 11:14
Article

英特尔® 高清显卡 DirectX* 开发人员指南(Sandy Bridge)

本文描述了主要的开发提示与技巧,旨在确保您的游戏和其它交互式 3D 图形应用能够通过英特尔处理器显卡为客户带来出色的使用体验。本文通过重点说明利用Microsoft DirectX*进行的性能分析,详细介绍了利用新一代英特尔处理器显卡、英特尔® 高清显卡以及两代英特尔® 图形媒体加速器所进行的软件开发实践。此外,该指南还利用专门的篇幅介绍了可用于优化图形应用的英特尔工具,详细阐述了利用英特尔® 图形性能分析器(英特尔® GPA)进行性能分析的情况。
Authored by Last updated on 01/24/2019 - 16:28
Blog post

TouchDesigner / Interview with Jarrett Smith and Ben Voigt

Authored by Audri Phillips Last updated on 07/03/2019 - 20:08
Blog post

Did you see the preview of Codemasters’ GRID2 running on Intel 4th Gen Core?

Let’s go back in time for a little perspective.

Authored by Mitchell L. (Intel) Last updated on 06/23/2019 - 19:11
Article

Applying Vectorization Techniques for B-Spline Surface Evaluation

Abstract
Authored by roman-lygin (Intel) Last updated on 07/06/2019 - 19:25
Blog post

New Book: Multithreading for Visual Effects

Several authors from DreamWorks Animation, Pixar, Side Effects, AMD and Intel got together to write a book based on the Siggraph 2013 course on Multithreading in Visual Effects.

Authored by James R. (Blackbelt) Last updated on 07/26/2019 - 07:56
Article
Article

cl_intel_simultaneous_sharing OpenCL* Extension in a New Driver

There is a new Intel® Iris™ Graphics and Intel® HD Graphics driver update posted  for code names Haswell and Broadwell and it conta

Authored by Robert Ioffe (Intel) Last updated on 05/31/2019 - 14:20