I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues. I’d like to address what I feel is one of the most misunderstood, and taken o
I'm always baffled by double standards; and with what's occurred in the Console industry over the past few years has been no exception.
Seth presents the Android OpenGL ES workflow for Intel Graphics Performance Analyzes. Learn the basic GPA workflows or refresh your knowledge of the different tools.