Filters

Article

Building POV-Ray* with Intel® C++ Compiler

Introduction Version information
Authored by Jennifer J. (Blackbelt) Last updated on 03/27/2019 - 11:11
Blog post

The Next Generation of Game Engines is available NOW – UE4 and Fortnite

We just posted a great article & spotlight up on the PC Gaming Alliance Website that provides a quick snapshot of the Next Generation Unreal Engine 4, and Fortnite, brought to you by Epic!  Go

Authored by Last updated on 02/05/2019 - 10:48
Blog post

TouchDesigner / Interview with Jarrett Smith and Ben Voigt

Authored by Audri Phillips Last updated on 07/03/2019 - 20:08
Article

HDR Rendering with God Rays Using OpenCL™ Technology

This sample demonstrates a CPU-optimized implementation of the God Rays effect, showing how to: Implement calculation kernels using the OpenCL™ technology C99 Parallelize the kernels by running several work-groups in parallel Organize data exchange between the host and the OpenCL device
Authored by Last updated on 05/31/2019 - 14:10
Article

HDR Tone Mapping for Post Processing Using OpenCL™ Technology

The Tone Mapping sample demonstrates how to use high dynamic range (HDR) rendering with tone mapping effect with OpenCL™ technology.
Authored by Last updated on 12/28/2018 - 15:02
Article

Porting a Flash* application to a Windows* 8 Store app using HTML and JavaScript*

This project demonstrates how to convert an existing Adobe Flash* game in to a Windows* Store app using the tools available in WinJS, HTML5, CSS3, and traditional JavaScript*.
Authored by Meghana R. (Intel) Last updated on 12/20/2018 - 09:48
Video

Archived - There Came an Echo: Iridium Studios on Using Voice Recognition to Control Your Gameplay

Join Jason Wishnov, CEO, Founder and Lead Designer at Iridium Studios as he talks about Iridium’s new tactical war game, "There Came An Echo

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:08
Video

Control Your Armies with Touch in Total War: Rome II

You can Use touch to control you armies in Rome 2 

Authored by Gerald M. (Intel) Last updated on 03/10/2019 - 23:30
Article

Sierpiński Carpet in OpenCL* 2.0

We demonstrate how to create a Sierpinski Carpet in OpenCL* 2.0

Authored by Robert I. (Intel) Last updated on 05/31/2019 - 14:20
Blog post

Archived - Tips and Tricks for developing Apps with the Intel® RealSense™ SDK 2014 R1

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Authored by Last updated on 05/29/2018 - 09:32