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Archived - TANKED!* by Design Mill: A 4D Video Game Using Intel ® RealSense™ Technology

From avatars and in-depth game options to terrain editors and customizable mini-games, developers are continually working to give users the capability to manifest their own virtual existence. TANKED!, an augmented sandbox arcade game, harnesses Intel® RealSense™ technology into an exciting multiplayer battle. Learn how Design Mill built a customized sandbox that allow users to manipulate the...
Authored by Last updated on 05/09/2019 - 13:08
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基于英特尔核显的Unity* Windows* MR应用优化

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One Door VR: The First Proof of Concept on Untethered VR Using MSI* Backpack PC

The challenge was to come up with something that could only be possible with an untethered VR setup. In this article, you’ll find documentation about concepting the project, what we learned, and where we hope to take it in the future. Below is the introductory video for the project.
Authored by admin Last updated on 02/05/2019 - 10:48
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Code Sample: Lightmapping code for prefabs in Unity*

Attach this script as a component to any prefab you might want to lightmap. From the editor window inside Unity you can setup a scene with proper lighting and position your prefabs inside the scene as per your requirements.
Authored by Castedo, Alejandro Last updated on 05/21/2019 - 13:40
File Wrapper

Architecture Overview for Intel® Processor Graphics Gen11

Authored by admin Last updated on 05/21/2019 - 08:37