Blog post

Calculating a Bearing Between Points in Location-Aware Apps

Earlier this week I wrote about how to calculate the distance between two points in a location-aware app.

Authored by John M. (Intel) Last updated on 07/03/2019 - 19:06
Blog post

关于 android 中 edittext 特殊字符过滤和字符长度限制的最优方法

在android开发中,经常会碰到edittext中特殊字符过滤和字符长度限制同时要求的问题,由于android不同版本之间的兼容问题,以及各种手机支持情况不同,因此,经常会出现一些设备上面不兼容问题。为了解决这个问题,这里经过实践总结,给出一个最优的方案:

首先,对于字符长度的限制我们可以使用3种方法,如下:

Authored by Last updated on 06/23/2019 - 19:00
Blog post

Corona SDK Game Developers Guide for Android* Devices

Introduction:    

Authored by Rylee, Michael J (Intel) Last updated on 06/23/2019 - 19:10
Blog post

Mobills Labs otimiza seu aplicativo para plataforma Intel® Atom

Com mais de 700 mil downloads, o Mobills é um aplicativo para controle financeiro brasileiro muito reconhecido no Google Play.

Authored by Last updated on 02/04/2019 - 08:53
Blog post

新版unity中如何配置Android X86平台

从unity4.6版本开始,unity已经对Android系统支持x86平台的编译构建了,同时也支持了通用二进制 (通用二进制作为默认的编译选项)。

大家都知道,目前市面上主流的Android设备主要是armeabi,armeabiv7a和x86平台,对于独立CPU平台的支持有助于程序在该平台的运算和优化。下面简单介绍一下如何配置。

Authored by Last updated on 05/09/2019 - 21:50
Blog post

How to Launch Your Startup using Android* or iOS* App

A startup launch begins with an idea that innovates human life or makes things easier.

Authored by jim s. Last updated on 06/23/2019 - 19:20