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Posted notes from "Multithreading and VFX" SIGGRAPH class

We taught a class on "Multithreading and VFX" on July 24 at SIGGRAPH 2013.

Authored by James R. (Blackbelt) Last updated on 12/31/2018 - 15:00
Video

Flow Graph with Intel® Threading Building Blocks

https://software.intel.com/en-us/intel-tbb This lecture discusses the importance of building robust systems by mapping the actor/agent paradigm to your algorithm or c

Authored by admin Last updated on 12/12/2018 - 18:00
Blog post

New book: Multithreading for Visual Effects

Several authors from DreamWorks Animation, Pixar, Side Effects, AMD and Intel got together to write a book based on the Siggraph 2013 course on Multithreading in Visual Effects.

Authored by James R. (Blackbelt) Last updated on 12/12/2018 - 18:00
Article

游戏行业的人工智能设计(第一部分)

The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
Authored by admin Last updated on 12/12/2018 - 18:00
Article

游戏行业的人工智能设计(第二部分)

Designing AI for Games. Intelligent agents need to identify points of interest in the game world. This article shows how to identify and optimize points of interest and provides ways of organizing them for multi-threading.
Authored by admin Last updated on 12/12/2018 - 18:00
Article

Создание искусственного интеллекта для игр (часть 1)

Автор: Дональд Кихо (Donald Kehoe)

Authored by ALEXEY K. (Intel) Last updated on 12/12/2018 - 18:00
Article

Создание искусственного интеллекта для игр (часть 2)

Восприятие и поиск путей
Authored by ALEXEY K. (Intel) Last updated on 12/12/2018 - 18:00
Article

Реализация многопоточной архитектуры игрового движка

How to Get the Most Out of a Multi-Core CPU with Your Game Engine
Authored by ALEXEY K. (Intel) Last updated on 12/12/2018 - 18:00
Article

Use SIMD Data Layout Templates (SDLT) Efficiently in Animation

Improve your vectorization project using techniques and methodologies from Intel.
Authored by Last updated on 03/25/2019 - 11:40
Video

利用英特尔可视计算工具更快地开发令人赞叹的应用

通过开发令人振奋的新型应用探索英特尔®实感™技术。我们将演示如何拓展市场创新和开发各种应用,让其自身在行业中脱颖而出。利用英特尔®实感™软件开发工具包(SDK)及英特尔三维摄像头,我们将为游戏和应用打造直观、互动和沉浸感体验。

Authored by Wei D. (Intel) Last updated on 01/28/2019 - 00:14