Blog post

The Unity Multi Touch Source (finally)

Hey Everybody

Authored by steve-hughes (Intel) Last updated on 12/20/2018 - 09:28
Article

Enter the Wormhole

Download as PDF

Authored by admin Last updated on 03/10/2019 - 23:40
Blog post

Why Intel® RealSense™ Technology is REALLY Important

Authored by CaptGeek (Intel) Last updated on 05/29/2018 - 09:32
Blog post

Archived - Tips and Tricks for developing Apps with the Intel® RealSense™ SDK 2014 R1

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Authored by Last updated on 05/29/2018 - 09:32
Blog post

Archived - Orlando Game Jam Featuring Intel® RealSense™ Technology

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Authored by Justin L. (Blackbelt) Last updated on 05/29/2018 - 09:32
Blog post

Archivado - Cómo trabajar con manos y gestos

Intel® RealSense™ SDK ha sido discontinuado. No habrá más actualizaciones ni continuará la asistencia.

Authored by Last updated on 06/06/2018 - 12:00
Article

Archived - Background Replacement Code Sample Using Intel® RealSense™ Technology

Create augmented selfies with a real-time “green screen” effect. This sample app demonstrates how to use the Intel® RealSense™ SDK's User Segmentation module to replace the screen background with a static image selected by the user.
Authored by Bryan B. (Intel) Last updated on 05/30/2018 - 07:08
Article

Archived - Intel® RealSense™ 3D Scanning Tips and Tricks

Tips and tricks for using the Intel® RealSense™ SDK and cameras for 3D scanning.
Authored by Last updated on 01/16/2019 - 17:00
Article

Archived - Tips and Tricks for Intel® RealSense™ Background Segmentation

Tips and Tricks when using Background Segmentation(BGS) with the Intel® RealSense™ SDK.
Authored by Last updated on 05/30/2018 - 07:00
Blog post

Archived - Why the Changes for JavaScript* with the Intel® RealSense™ SDK?

There is a bit of a shift on the most recent release (May, 2015) of the Intel RealSense SDK, and this blog explains why we are doing this for this release only.
Authored by CaptGeek (Intel) Last updated on 05/30/2018 - 07:08