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英特尔® 高清显卡 DirectX* 开发人员指南(Sandy Bridge)

本文描述了主要的开发提示与技巧,旨在确保您的游戏和其它交互式 3D 图形应用能够通过英特尔处理器显卡为客户带来出色的使用体验。本文通过重点说明利用Microsoft DirectX*进行的性能分析,详细介绍了利用新一代英特尔处理器显卡、英特尔® 高清显卡以及两代英特尔® 图形媒体加速器所进行的软件开发实践。此外,该指南还利用专门的篇幅介绍了可用于优化图形应用的英特尔工具,详细阐述了利用英特尔® 图形性能分析器(英特尔® GPA)进行性能分析的情况。
Authored by Last updated on 01/24/2019 - 16:28
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Did you see the preview of Codemasters’ GRID2 running on Intel 4th Gen Core?

Let’s go back in time for a little perspective.

Authored by Mitchell L. (Intel) Last updated on 06/23/2019 - 19:11
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Forward Clustered Shading

 

 

Authored by Last updated on 05/03/2019 - 13:39
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Game On!

Authored by Last updated on 05/09/2019 - 21:50
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MICRO48-Tutorial on Intel® Processor Graphics: Architecture and Programming

In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
Authored by Last updated on 07/04/2019 - 17:22
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Application Performance Profiling – When to use Intel® Graphics Performance Analyzers and Intel® VTune Amplifier

Since both VTune Amplifier and GPA profile the performance of applications, the questions often arises – “Which one do I use in my situation?” The answer to this question leads to better understanding the differences between the two tools. The simple answer is, if it’s a graphics application, start with Graphics Performance Analyzer and then move to VTune Amplifier if your application ends up...
Authored by Seth S. (Intel) Last updated on 05/30/2018 - 07:00
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Driver Support Matrix for Intel® Media SDK and OpenCL™

 

Authored by Jeffrey M. (Intel) Last updated on 07/03/2019 - 20:00
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应用性能分析 – 何时使用英特尔® 图形性能分析器与英特尔® VTune 放大器

Since both VTune Amplifier and GPA profile the performance of applications, the questions often arises – “Which one do I use in my situation?” The answer to this question leads to better understanding the differences between the two tools. The simple answer is, if it’s a graphics application, start with Graphics Performance Analyzer and then move to VTune Amplifier if your application ends up...
Authored by Seth S. (Intel) Last updated on 05/30/2018 - 07:08
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Article

SPIR-V to ISPC: Convert GPU Compute to the CPU

To help address this opportunity while also utilizing the single instruction, multiple data (SIMD) vector units built into modern CPU cores, we have started developing a prototype translator, based on the open source Khronos* SPIRV-Cross project, that will take Standard Portable Intermediate Representation (SPIR-V1) as input and produce Intel® SPMD Program Compiler (ISPC) kernels as output.
Authored by Jon Kennedy. (Intel) Last updated on 05/02/2019 - 11:20