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In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
Celebrating the FIRST EVER Global IoT DevFest! Registration is Still Open to Watch Replays! ATTENTION – There’s still time to sign up for the latest edition of our Intel Global IoT DevFest II on Nov 7-8th 2017.
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While getting my hands dirty with OpenVINO™ and UP2 on the Edge, I got