People say that GCC (GNU Compiler Collection) cannot generate effective code compared to other proprietary compilers. Is it a myth or reality?
The time when programmers did their best to minimize an application code size have gone.
“Why Should I Update GCC x86 Compiler?” or “GCC Compiler Performance on Intel® Atom™ from Version to Version”
I’ll try to figure out what is new for Intel® Atom™ architecture in new versions of GCC and how this affects performance and code size on the well-known EEMBC CoreMark* benchmark:
While the editor of choice regarding C++ for Android* right now is eclipse*, Android Studio is starting to integrate the NDK as well.
Eclipse* with ADT plugin and CDT, all part of the ADT bundle, support the Android* NDK quite well. You can even use gdb integration to debug your native code.
La gente dice que el conjunto de compiladores GCC (Colección de Compiladores GNU) no puede generar código eficiente en comparación con otros compiladores sujetos a derechos.
With Android L, the virtual machine compiler will move to ART (Android RunTime) and only ART for 64 bit. So what do we know about ART vs Dalvik and what does it mean for App code?
Com mais de 700 mil downloads, o Mobills é um aplicativo para controle financeiro brasileiro muito reconhecido no Google Play.