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Портирование приложений OpenGL* на Android* на Intel® Atom (часть 1)

Возможность портирования игр и других приложений, интенсивно использующих 3D-графику на основе стандартов OpenGL, на устройства Android на базе Intel® Atom, имеет для нас огромную важность, посколь

Authored by admin Last updated on 01/24/2018 - 12:12
Article

Портирование приложений OpenGL* на Android* на Intel® Atom (часть 2)

Эта статья является продолжением серии из двух статей, в которой рассматриваются проблемы, возникающие в процессе портирования преложений на OpenGL на платформу Google Android.

Authored by Last updated on 01/24/2018 - 12:12
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Building a Local Developer Community: A Conversation with Intel East Africa SSG's Fredrick Odhiambo

The Intel Software and Services Group (SSG) opened its first office in East Africa in April 2013. This was a big move for Intel, which had previously only had offices in South Africa and Egypt.

Authored by Last updated on 01/24/2018 - 12:12
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Archived - Tips and Tricks for developing Apps with the Intel® RealSense™ SDK 2014 R1

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Authored by Last updated on 05/29/2018 - 09:32
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Archivado - Cómo trabajar con manos y gestos

Intel® RealSense™ SDK ha sido discontinuado. No habrá más actualizaciones ni continuará la asistencia.

Authored by Last updated on 06/06/2018 - 12:00
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Archived - Intel® RealSense™ 3D Scanning Tips and Tricks

Tips and tricks for using the Intel® RealSense™ SDK and cameras for 3D scanning.
Authored by Last updated on 01/16/2019 - 17:00
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Archived - Tips and Tricks for Intel® RealSense™ Background Segmentation

Tips and Tricks when using Background Segmentation(BGS) with the Intel® RealSense™ SDK.
Authored by Last updated on 05/30/2018 - 07:00
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Archived - Why the Changes for JavaScript* with the Intel® RealSense™ SDK?

There is a bit of a shift on the most recent release (May, 2015) of the Intel RealSense SDK, and this blog explains why we are doing this for this release only.
Authored by CaptGeek (Intel) Last updated on 05/30/2018 - 07:08
Blog post

Why #AWE2015 Was AWEsome!

So Intel was at Augmented World Expo 2015. Why? And what did we do there and what did we share? Read this blog to find out!
Authored by CaptGeek (Intel) Last updated on 01/29/2019 - 11:40
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Un vistazo rápido a la emulación de Android* acelerada por hardware, con el uso del Supervisor de Ejecución Acelerada por Hardware de Intel® (Intel® HAXM)

Desarrolladores de aplicaciones para Android, les preguntamos: ¿no sienten que el emulador de Android del SDK de Android es muy lento?

Authored by Shailen Sobhee (Intel) Last updated on 12/28/2018 - 08:43