Filters

Article

Intel® AES-NI Performance Testing on Linux*/Java* Stack

Return to the  Business Client Developer Community

Authored by admin Last updated on 03/26/2019 - 13:02
Article

Android ffmpeg的x86编译和优化

Android内置的编解码器比较少,流媒体功能也比较薄弱,现有的android关于远程视频的程序大部分使用了FFMPEG。FFmpeg是一个开源免费跨平台的视频和音频流方案,属于自由软件,采用LGPL或GPL许可证(依据你选择的组件)。它提供了录制、转换以及流化音视频的完整解决方案。它包含了非常先进的音频/视频编解码库libavcodec,为了保证高可移植性和编解码质量,libavcodec里很多codec都是从头开发的。FFmpeg支持MPEG、DivX、MPEG4、AC3、DV、FLV等40多种编码,AVI、MPEG、OGG、Matroska、ASF等90多种解码.TCPMP, VLC, MPlayer等开源播放器都用到了FFmpeg。这些播放器也大部分移植到了Android 上,只是都是基于ARM的,本文基于目前流行的2个开源项目,...
Authored by Last updated on 06/07/2017 - 10:55
Article

Using YASM Compiler on Android* ndkbuild

Authored by Last updated on 02/24/2017 - 12:51
Article

Using Intel® Integrated Performance Primitives with Android* OS

This tutorial shows how to set up an Android* OS application using Intel® IPP.  This library provides a wide variety of f

Authored by Jeffrey M. (Intel) Last updated on 10/11/2017 - 11:28
Article

About profiling Java* applet performance from Jboss

Jboss is application service used in J2EE service field. Jboss is robust, high quality and with high performance. Jboss supports web servlets and JSP containers, html services, etc.

Authored by Last updated on 06/07/2017 - 10:38
Article

使用采用 Android* OS 的英特尔® 集成性能基元

本教程介绍了如何使用英特尔® IPP 设置 Android* OS 应用。该库可提供多种功能,可让您将重心放在应用的开发而非特定处理器细节上。

Authored by Jeffrey M. (Intel) Last updated on 10/11/2017 - 11:28
Blog post

Part #1 - Tuning Java Garbage Collection for HBase

Part #1 of a multi-parts post, we will take a look on how to tune Java garbage collection (GC) for HBase focusing on 100% YCSB reads. In part #2, we will look at 100% writes and finally in part #3, we will tune Java GC for a mix of 50/50 read/writes. As already mentioned, we are using YCSB which seems to be the de facto NoSQL workload. We wont go into much details on how to install, configure...
Authored by Eric Kaczmarek (Intel) Last updated on 06/14/2017 - 16:10
Blog post

Will my Android App still run with ART instead of Dalvik?

 

With Android L, the virtual machine compiler will move to ART (Android RunTime) and only ART for 64 bit. So what do we know about ART vs Dalvik and what does it mean for App code?

Authored by Last updated on 03/11/2019 - 09:00
Article

How to Develop and Evaluate 64-bit Android* Apps on Intel® x86 Platforms

Introduction
Authored by ZHEN ZHOU (Intel) Last updated on 01/23/2019 - 13:10
Blog post

Encryption/Decryption - invoking OpenSSL API through JNI calls

This blog outlines the steps needed to integrate Intel’s AES-NI instructions into an Android app via the OpenSSL library.

Authored by Neelima K. (Intel) Last updated on 06/14/2017 - 15:48