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Optimizations for MSC.Software SimXpert* using Intel® Threading Building Blocks (Intel® TBB)

MSC.Software SimXpert* is a fully integrated simulation environment for performing multidiscipline based analysis with a graphical interface designed to facilitate the end-to-end simulations. This article describes the threading of SimXpert.
Authored by Last updated on 12/11/2018 - 13:05
Article

利用英特尔® 线程构建模块(英特尔® TBB)优化 MSC. Software SimXpert*

MSC.Software SimXpert* is a fully integrated simulation environment for performing multidiscipline based analysis with a graphical interface designed to facilitate the end-to-end simulations. This article describes the threading of SimXpert.
Authored by Last updated on 12/11/2018 - 13:06
Article

Porting OpenGL* Games to Android* on Intel® Atom™ Processors (part 2)

This article, the continuation of a two-part series, discusses the barriers that exist to porting OpenGL games to the Google Android platform.

Authored by admin Last updated on 01/24/2018 - 12:12
Article

Портирование приложений OpenGL* на Android* на Intel® Atom (часть 2)

Эта статья является продолжением серии из двух статей, в которой рассматриваются проблемы, возникающие в процессе портирования преложений на OpenGL на платформу Google Android.

Authored by Last updated on 01/24/2018 - 12:12
Article

在英特尔® 凌动™ 处理器上将 OpenGL* 游戏移植到 Android* (第二部分)

本文是两部分中的第二部分,讨论了将 OpenGL 游戏移植到 Google Android 平台存在的障碍。 在开始游戏植入项目(包括 OpenGL 扩展的差别、浮点支持、纹理压缩格式和 GLU 库)之前,您应该认识到这些障碍。 此外,还介绍了借助 OpenGL ES 如何为英特尔凌动处理器设置 Android 的开发系统,以及如何获得 Android 虚拟设备模拟工具的最佳性能。

Authored by admin Last updated on 01/24/2018 - 12:12
Video

Intel® Graphics Performance Analysis Using GPA for Android*

This demonstration focuses on new capabiltiies of the GPA tool set using an Android game workload on a Baytrail reference device.

Authored by Gerald M. (Intel) Last updated on 01/24/2019 - 16:20
Article

Analyzing the performance of C/C++ and debugging OpenGL ES* frames on mainstream ARM* and x86 Android* devices

When developing an Android* application, you usually need to test, optimize, and debug on many different platforms.

Authored by admin Last updated on 01/24/2018 - 12:12
Video

Android* OpenGL* ES Workflow - Intel® Graphics Performance Analyzers

Seth presents the Android OpenGL ES workflow for Intel Graphics Performance Analyzes. Learn the basic GPA workflows or refresh your knowledge of the different tools.

Authored by Seth S. (Intel) Last updated on 06/03/2018 - 09:36
Article

Application Performance Profiling – When to use Intel® Graphics Performance Analyzers and Intel® VTune Amplifier

Since both VTune Amplifier and GPA profile the performance of applications, the questions often arises – “Which one do I use in my situation?” The answer to this question leads to better understanding the differences between the two tools. The simple answer is, if it’s a graphics application, start with Graphics Performance Analyzer and then move to VTune Amplifier if your application ends up...
Authored by Seth S. (Intel) Last updated on 05/30/2018 - 07:00