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Some Performance Advantages of Using a Task-Based Parallelism Model

As part of my focus on software performance, I also support and consult on implementing scalable parallelism in applications.

Authored by Shannon Cepeda (Blackbelt) Last updated on 02/04/2019 - 10:40
Blog post

Fortran is more popular than ever; Intel makes it FAST

Just this past week, a senior radio telescope astronomer told me about the shift from C++ back to Fortran in his corner of the world. It is all about efficiency.

Authored by James R. (Blackbelt) Last updated on 03/21/2019 - 12:00
Article

Intel® Threading Building Blocks, OpenMP*, or native threads?

Which API do you choose to introduce threading to your software application, if you have a choice? Is there one answer that always works?

Authored by Michael V. (Intel) Last updated on 07/05/2019 - 09:20
Article

Basic OpenMP Threading Overhead

Introduction

You have existing code and you want to thread it so it runs best on a multicore system. What do you need to know to get started?

Authored by Last updated on 06/14/2017 - 13:12
Article

Performance Obstacles for Threading: How do they affect OpenMP code?

by Paul Lindberg

Authored by Last updated on 06/14/2017 - 13:09
Article

Tuning Phase of Threaded Application Development

Challenge

Develop a methodology for the tuning phase of the development cycle. The tuning phase increases performance incrementally where possible.

Authored by admin Last updated on 05/10/2019 - 08:30
Article

Intel® IPP - Threading / OpenMP* FAQ

This page contains common questions and answers on multi-threading in the Intel IPP.
Authored by Last updated on 07/31/2019 - 14:30
Article

Using Intel® IPP Threaded Static Libraries

Q: How to get Intel® Integrated Performance Primitives (Intel® IPP) Static threaded libraries?

Authored by Last updated on 07/31/2019 - 14:30
Blog post

Graduate Intern at Intel - Parallel Ray-Tracing

Ray-tracing is a classic example of an embarrassingly parallel algorithm; since each pixel is typically independent of the rest, theoretically every pixel can be done in parallel (given enough core

Authored by Last updated on 06/14/2017 - 15:37