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Vectorization Series, Part 3 - What are the Benefits?

This will be the final post in my planned short vectorization series. Although I reserve the right to post more on vectorization in the future!

Authored by Shannon Cepeda (Blackbelt) Last updated on 06/14/2017 - 15:56
Blog post

Vectorization Series, Part 2- Who Can Use It?

In my last blog, I introduced the concept of vectorization, which is parallelism across data elements in a regi

Authored by Shannon Cepeda (Blackbelt) Last updated on 06/14/2017 - 16:16
Blog post

Some Performance Advantages of Using a Task-Based Parallelism Model

As part of my focus on software performance, I also support and consult on implementing scalable parallelism in applications.

Authored by Shannon Cepeda (Blackbelt) Last updated on 02/04/2019 - 10:40
Blog post

Let's rename "for" to "serial_for"...

Proposal: rename for in C and C++ to serial_for No more incumbent "for." (it was voted off the island)

Authored by James R. (Blackbelt) Last updated on 06/14/2017 - 16:06
Blog post

Parallelism as a First Class Citizen in C and C++, the time has come

It is time to make Parallelism a full First Class Citizen in C and C++.  Hardware is once again ahead of software, and we need to close the gap so that application development is better able to uti

Authored by James R. (Blackbelt) Last updated on 06/14/2017 - 16:04
Article

Threading Methodology: Principles and Practices

Introduction
Authored by admin Last updated on 04/29/2019 - 12:32
Article

Using Intel® Thread Profiler for Win32* Threads: Philosophy and Theory

by Clay P. Breshears Parallel Applications Engineer

Authored by Clay B. (Blackbelt) Last updated on 12/12/2018 - 18:00
Blog post

Graduate Intern at Intel - Parallel Ray-Tracing

Ray-tracing is a classic example of an embarrassingly parallel algorithm; since each pixel is typically independent of the rest, theoretically every pixel can be done in parallel (given enough core

Authored by Last updated on 06/14/2017 - 15:37
Blog post

Graduate Intern at Intel - Parallel N-Body

The N-Body problem is a classic example used frequently to demonstrate parallelization and how it improves performance.

Authored by Last updated on 06/14/2017 - 15:46
Article

Open Source Downloads

This article makes available third-party libraries, executables and sources that were used in the creation of Intel® Software Development Products or are required for operation of those. Intel provides this software pursuant to their applicable licenses. [Intel® Graphics Technology, Intel® Composer XE, Intel® C++ Composer XE, Intel® Application Debugger, Intel® Many Integrated Core Architecture...
Authored by Last updated on 08/07/2019 - 20:24