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Intel® Graphics Virtualization Update

Traditional business models, built on graphics and visualization usages such as workstation remoting, VDI, DaaS, transcoding, media streaming, and on-line gaming, are beginning to draw open s

Authored by Last updated on 07/04/2019 - 19:24
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Intel Resources for Game Developers

Intel® HD Graphics and Intel® Iris™ and Iris™ Pro Graphics parts are some of the most commonly used graphics solutions in PCs worldwide. By following the advice on these pages and using the tools we provide, you'll ensure that your game is able to be enjoyed by millions of gamers. We want you to be successful
Authored by Last updated on 07/06/2019 - 20:30
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SPIR-V to ISPC: Convert GPU Compute to the CPU

To help address this opportunity while also utilizing the single instruction, multiple data (SIMD) vector units built into modern CPU cores, we have started developing a prototype translator, based on the open source Khronos* SPIRV-Cross project, that will take Standard Portable Intermediate Representation (SPIR-V1) as input and produce Intel® SPMD Program Compiler (ISPC) kernels as output.
Authored by Jon Kennedy. (Intel) Last updated on 05/02/2019 - 11:20
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从 SPIR-V 到 ISPC:将 GPU 计算转化为 CPU 计算

为帮助把握此次机会,同时充分利用内置于现代 CPU 内核中的单指令多数据 (SIMD) 矢量单元,我们基于开源 Khronos* SPIRV-Cross 项目,开始开发一款原型转换器,它将以标准可移植中间表示 (SPIR-V1) 为输入,生成英特尔® SPMD 程序编译器 (ISPC) 内核为输出。
Authored by Jon Kennedy. (Intel) Last updated on 08/26/2018 - 20:12