Заархивировано - Наложение изображения отсканированного лица на трехмерную модель в Intel® RealSense™ SDK

Выпуск комплекта Intel® RealSense™ SDK прекращен. Его поддержка и обновления более недоступны.

Authored by Last updated on 12/13/2018 - 14:15

Platform Analyzer: анализ правильно и неправильно работающих приложений

Моя жена недавно купила довольно толстую и дорогую книгу. Моя жена — врач, специалист по ультразвуковой диагностике детей, она покупает немало книг, но эта книга меня, прямо скажем, озадачила.

Authored by Last updated on 05/10/2019 - 08:30

已归档 - 将英特尔® 实感™ SDK 面部扫描应用于 3D 网格

Learn how to use the Intel® RealSense™ SDK to scan and map a user’s face onto an existing 3D character model. The face mapping sample uses the 3D Scan module to scan the user's face and then map it onto an existing 3D head model. This technique does a "stone face" mapping that is not rigged or currently capable of animating. The code is written in C++ and uses DirectX*.
Authored by Last updated on 12/28/2018 - 14:55

 平台分析器 — 分析健康状态和非健康状态的应用

A case study using Intel® RealSense™ SDK and Intel® GPA Platform Analyzer to troubleshoot issues within an application.
Authored by Seth S. (Intel) Last updated on 07/09/2018 - 16:48

已归档 - 英特尔® 实感™ SDK 原生映像在 Unity* 的副本

Use this code sample to learn how to use a native Unity plug-in to increase performance of displaying Intel® RealSense™ SDK image data by bypassing the C# layers of the SDK. Image data is uploaded to the GPU directly through the graphics API.
Authored by Last updated on 12/28/2018 - 17:00

已归档 - 采用英特尔® 实感™ SDK 背景分割技术的聊天头像助力提升电子竞技体验

The Chat Heads code sample implements an application that uses the background segmentation feature of the Intel® RealSense™ SDK, multiplayer networking, and media encode and decode to create an improved e-sport experience.
Authored by Last updated on 05/30/2018 - 07:00

已归档 - 将英特尔® 实感™ SDK 面部扫描映射为3D 头部模型

This code sample allows the user to scan their face using a front-facing Intel® RealSense™ camera, project it onto a customizable head mesh, and apply post-processing effects on it. It’s an extension of a previous code sample titled Applying Intel® RealSense™ SDK Face Scans to a 3D Mesh by adding features and techniques to improve the quality of the final head result as well as provide a series...
Authored by Last updated on 12/28/2018 - 17:10

已归档 - 在英特尔® 实感™ 应用中实施用户体验指南

In this article, we cover an application that was developed for the use of Intel® RealSense™ application developers to help visualize UX requirements and implement these guidelines in code. The source code for the application is available for download through this article.
Authored by Meghana R. (Intel) Last updated on 12/28/2018 - 17:10

每位游戏开发人员都应了解的 Windows 10* 特性

With UWP apps, Windows 10 ties together a wide variety of potential gaming platforms, with all platforms running variants of the same system and the apps delivered by the same store. Meanwhile, for other PC games, support provided for Steam* makes it even stronger than before. Whichever distribution works for your game, DirectX* 12 brings new life to games with significantly increased power.
Authored by Last updated on 11/15/2019 - 14:10

Возможности Windows 10*, о которых должны знать все разработчики игр

В Windows 10 реализован целый ряд новых и улучшенных возможностей. Кроме того, эта операционная система должна объединить широчайший диапазон игровых платформ с приложениями универсальной платформы Windows (UWP). Благодаря расширенной поддержке устройств-трансформеров можно использовать более естественные режимы взаимодействия. Поскольку все платформы работают под управлением вариантов одной и...
Authored by Last updated on 11/15/2019 - 14:10