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游戏公司借助英特尔® Sample Code 加速发展

Whether you are an indie game developer or a seasoned professional, you are likely to find an interesting code sample on Intel Developer Zone's game dev section. Read here to learn how Intel engineers worked with Blizzard and Codemasters to optimze our Adaptive Volumetric Shadow Maps (AVSM), Conservative Morphological Anti-Aliasing (CMAA), and Software Occlusion Culling code samples.
Authored by Last updated on 01/18/2019 - 15:55
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DirectX 12 技术白皮书

DirectX 12 技术白皮书
Authored by Sheng G. (Intel) Last updated on 01/15/2019 - 16:37
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英特尔® 图形性能分析器 2015 R3 版本

英特尔® GPA 团队自豪地宣布发布 GPA 2015 R3!

下载英特尔® GPA

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Authored by Last updated on 01/28/2019 - 02:03
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 平台分析器 — 分析健康状态和非健康状态的应用

A case study using Intel® RealSense™ SDK and Intel® GPA Platform Analyzer to troubleshoot issues within an application.
Authored by Seth S. (Intel) Last updated on 07/09/2018 - 16:48
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英特尔® 图形性能分析器 2015 R4 版本

<p>英特尔® GPA 团队宣布发布 GPA 2015 R4!</p>

Authored by IDZSupport K. Last updated on 06/03/2018 - 09:40
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第 11 代英特尔® 处理器显卡和 Microsoft DirectX* 12 支持英特尔® 自适应同步

英特尔现在支持自适应同步,以减少卡顿和撕裂,在第 11 代英特尔® 处理器显卡上提供更流畅、响应更迅捷的游戏体验。
Authored by Sheller, Jordan (Intel) Last updated on 09/15/2019 - 19:58