Blog post

Intel® Graphics Virtualization Update

Traditional business models, built on graphics and visualization usages such as workstation remoting, VDI, DaaS, transcoding, media streaming, and on-line gaming, are beginning to draw open s

Authored by Last updated on 07/04/2019 - 19:24
Article

Intel Resources for Game Developers

Intel® HD Graphics and Intel® Iris™ and Iris™ Pro Graphics parts are some of the most commonly used graphics solutions in PCs worldwide. By following the advice on these pages and using the tools we provide, you'll ensure that your game is able to be enjoyed by millions of gamers. We want you to be successful
Authored by Last updated on 07/06/2019 - 20:30
Blog post

MICRO48-Tutorial on Intel® Processor Graphics: Architecture and Programming

In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
Authored by Last updated on 07/04/2019 - 17:22
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Intro to Device Side AVC Motion Estimation

This article introduces the new device-side h.264/Advanced Video Coding (AVC) motion estimation extensions for OpenCL* available for Intel Processor Graphics GPUs. Video motion estimation is a powerful feature which can enable new ways of thinking about many algorithms for video codecs and computer vision. The search for most representative motion vector, which is computationally expensive if...
Authored by Jeffrey M. (Intel) Last updated on 01/24/2019 - 16:28
Article

设备端 AVC 运动评估简介

下载示例

下载设备端 VME 示例代码 和高级示例。

Authored by Jeffrey M. (Intel) Last updated on 01/24/2019 - 16:28