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游戏行业的人工智能设计(第一部分)

The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
Authored by admin Last updated on 12/12/2018 - 18:00
Article

游戏行业的人工智能设计(第二部分)

Designing AI for Games. Intelligent agents need to identify points of interest in the game world. This article shows how to identify and optimize points of interest and provides ways of organizing them for multi-threading.
Authored by admin Last updated on 12/12/2018 - 18:00
Article

Создание искусственного интеллекта для игр (часть 1)

Автор: Дональд Кихо (Donald Kehoe)

Authored by ALEXEY K. (Intel) Last updated on 12/12/2018 - 18:00
Article

Создание искусственного интеллекта для игр (часть 2)

Восприятие и поиск путей
Authored by ALEXEY K. (Intel) Last updated on 12/12/2018 - 18:00
Blog post

Celebrating a Decade of Parallel Programming with Intel® Threading Building Blocks (Intel® TBB)

This year marks the tenth anniversary of Intel® Threading Building Blocks (Intel® TBB).

Authored by Sharmila C. (Intel) Last updated on 03/21/2019 - 12:00
Video

英特尔® 数据分析加速库(DAAL)

数据分析在各个行业和科技领域广泛运用,可帮助决策、查找各种模式、发现各种理论等。

Authored by Wei D. (Intel) Last updated on 01/18/2019 - 00:50
Blog post

Top Ten Intel® Software Developer Stories | October

Find out what's buzzing this month with the October Top Ten!
Authored by Carman, Vicky (Intel) Last updated on 12/12/2018 - 18:00
Article

Nervana’s Deep Learning Course

Nervana has joined Intel

Authored by admin Last updated on 03/20/2019 - 13:15
Blog post

Top Ten Intel® Software Developer Stories | November

November's Top Ten includes direct N-body simulation for Modern Code, creating an IoT pressure sensor, tips to getting started in AI, and a reason to leave the nest this month.
Authored by Carman, Vicky (Intel) Last updated on 12/12/2018 - 18:00