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Academics Make Games Better - Foundations of Digital Games 2015

Foundations of Digital Games is a summit of innovators and influencers in gaming-related academia as well as the games industry itself. In what was originally “the premier educational conference for faculty who use game development to teach computer science concepts and principles”, it began in 2006 as Microsoft Academic Days on Game Development in Computer Science Education (GDCSE) and was...
Authored by Last updated on 01/24/2018 - 12:12
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Tutorial for Intel® DAAL: Using Simple C++ Examples

System Environment

Intel® DAAL version : 2016 Gold Initial Release (w_daal_2016.0.110.exe)

OS : Windows* 8.1

IDE : Visual Studio 2013

 

Authored by JON J K. (Intel) Last updated on 07/03/2019 - 10:17
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Top Ten Intel® Software Developer Stories | April

April showers bring you Python* code samples, a recap of GDC, machine learning in retail and an update to Intel® Threading Building Blocks. Read on!
Authored by Carman, Vicky (Intel) Last updated on 06/21/2019 - 15:53
Article

How Embree Delivers Uncompromising Photorealism

Rendering is a computationally demanding task, involving calculations for many millions of rays as they travel through the scene and interact with the materials on every surface..Corona Renderer uses Embree ray tracing kernels to carry out the intensive computations necessary in rendering.
Authored by admin Last updated on 08/02/2019 - 17:30
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Parallel Universe Magazine - Issue 32, March 2018

Authored by admin Last updated on 12/12/2018 - 18:08