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IDF Keynote Love: Meet the Independent Software Vendors!

At IDF 2013 in San Francisco last week, keynotes from Hermann Eul,

Authored by Wendy B. (Intel) Last updated on 03/25/2019 - 09:11
Blog post

Opinion: Matt's Top 10 Tech & Gaming Predictions for 2014

Out with 2013 and in with 2014!!!

So here are my top ten (10) predictions for technology and gaming related things in the coming new year.  I can hardly wait!

Authored by Last updated on 12/28/2018 - 12:33
Video

Project Anarchy Simple Physics for Android*

Havok's Project Anarchy has incorporated 2D components that al

Authored by Gerald M. (Intel) Last updated on 03/21/2019 - 09:05
Video

Project Anarchy: Optimized Water Shaders, Volumetric Light Shafts, & 3D Particle Lighting

Future versions of Project Anarchy will have many new features

Authored by Gerald M. (Intel) Last updated on 02/22/2019 - 16:20
Article

Developing Games with the Android* NDK and Intel® Tools

The Android* NDK (Native Development Kit) is a set of tools that allows you to use native languages like C or C++ to implement parts of your application.

Authored by Roman Khatko (Intel) Last updated on 02/04/2019 - 10:40
Blog post

New Optimizations for X86 in Upcoming GCC 5.0: PIC in 32-Bit Mode

Part2. Position independent code (PIC) improvement in 32 bit mode
Authored by Evgeny Stupachenko (Intel) Last updated on 03/27/2019 - 10:34
Article

Developing C++ Android* NDK Games using Linderdaum* Engine on Intel® Architecture

Instructions for using the Linderdaum* Engine to develop C++ Android* NDK Games. Requires Linderdaum Engine SDK 0.6.08, OpenAL and Python* 3.Includes links to prerequisite software for building projects on Android.
Authored by VITALIY K. (Intel) Last updated on 02/04/2019 - 10:40
Article
Article

Android* de 64 bits y Runtime de Android

Introducción
Authored by Last updated on 03/20/2019 - 12:30